random_table_get
Retrieves the current table used in the shuffled generator.
Synopsis
#include <imsls.h>
void imsls_f_random_table_get (float **table, ..., 0)
The type double function is imsls_d_random_table_get.
Required Arguments
float **table (Output)
Address of a pointer to an array of length 128 containing the table used in the shuffled generators. Typically, float *table is declared and &table is used as an argument.
Synopsis with Optional Arguments
#include <imsls.h>
void imsls_f_random_table_get (float **table,
IMSLS_RETURN_USER, float r[],
0)
Optional Arguments
IMSLS_RETURN_USER, float r[] (Output)
User-supplied array of length 128 containing the table used in the shuffled generators.
Description
The values in table are initialized by the IMSL random number generators. The values are all positive except if the user wishes to reinitialize the array, in which case the first element of the array is input as a nonpositive value. (Usually, one should avoid reinitializing these arrays, but it might be necessary sometimes in restarting a simulation.) If the first element of table is set to a nonpositive value on the call to imsls_random_table_set, on the next invocation of a function to generate random numbers using a shuffled method, the appropriate array will be reinitialized.
Example